AI Insights · Timothy · October 2022
Top 5 Historical Games on Android in South Africa Q3 2022
In Q3 2022, the top historical games on Android in South Africa showed varied performance in weekly downloads, revenue, and active users. Here's a closer look at their trends.
In Q3 2022, the top historical games on the Android platform in South Africa demonstrated diverse performance in terms of weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers detailed insights into these trends.
Royal Match from Dream Games, Ltd. saw its weekly revenue peak at approximately $22K in mid-July, followed by a slight dip and another rise to around $21K by the end of September. Weekly downloads exhibited a significant fluctuation, starting at 9K in late June, dropping to 3.5K in early August, and then rising again to roughly 11K in early September. Weekly active users showed a steady increase from 58K in late June to a peak of 71K in late August, before declining slightly to 58K by the end of September.
Rise of Castles: Ice and Fire by Long Tech Network Limited experienced varied weekly revenue, starting at $9.3K in late June, dipping to $6.4K mid-July, and rising to approximately $13.7K by the end of September. Weekly downloads saw a steady increase from 576 in late June to 1.7K in early August, with a notable dip to around 787 by the end of September. Active users showed a steady climb, peaking at 5.9K in mid-September before slightly dropping to 4.5K by the end of the quarter.
June's Journey: Hidden Objects from Wooga showed consistent weekly revenue around $5K, with a slight peak at $6.6K in the last week of September. Downloads fluctuated throughout the quarter, peaking at 3.3K mid-July and then dropping to approximately 1.5K by the end of September. Weekly active users increased from 10K in late June to a peak of 12.6K in mid-July before declining to around 9.4K by the end of September.
King's Choice by ONEMT SGP saw its weekly revenue starting at $3.5K in late June, with a peak of $6K in late July, and averaging around $4K towards the end of September. Downloads peaked at 3.5K in late August, with the rest of the quarter showing a fluctuating trend, ending at around 642. Active users increased from 3.6K in late June to a peak of 6.8K in late August, then dropped to approximately 4.3K by the end of September.
Guns of Glory: Lost Island from FunPlus International AG had its weekly revenue start at $3.5K in late June, peaking at $4.1K in late July, and ending the quarter at approximately $3.5K. Downloads showed a steady increase from 455 in late June to 1.1K by the end of September. Active users also saw a steady rise from 3.2K in late June to a peak of 5K by the end of September.
For more detailed insights and additional data, visit Sensor Tower.